Recent Updates Changes
There was an update in GMS known as GMS Rise Against.
These are the changes:
Mechanics now have a secondary weapon (fits in the shield slot) called Magnum. You get 1 at every job advancement. Their stats are:
1st job (Magnum) => +3 DEX, +40 Accuracy.
2nd job (Split Magnum) =>+5 DEX, +60 Accuracy.
3rd job (Vital Magnum) =>+7 DEX, +80 Accuracy.
4th job (Eternal Magnum) => +10 DEX, +120 Accuracy. Comes with a hidden potential.
NEW SKILL: Hidden Piece (beginner): When used, your metal armor's colour will change and your attack, HP, and MP will be increased.
Drill Rush (1st): damage has been increased from 180% to 200%
Gatling Shot (1st): damage has been increased from 80% to 100%
Atomic Hammer (2nd): delay has been decreased, chance to stun has been increased from 60% to 80%, duration of stun has been increased from 3 seconds to 4 seconds
Heavy Weapon Mastery (2nd): damage boost to Gatling Gun has been increased from 75% to 90%
Satellite (3rd): damage has been increased from 240% to 270%
Rocket Punch (3rd): damage has been decreased from 640% to 180%, number of hits has been increased from 1 to 4, stun duration has been increased from 3 to 4 seconds
Heavy Machine Gun (3rd): damage has been increased from 100% to 120%
Accelerator (3rd): max level has been decreased from 15 to 10
Healing Robot (3rd): max level has been decreased from 20 to 10
NEW SKILL: Over Tuning (3rd): The metal armor is greatly enhanced for 150 seconds, increasing damage by 30%. There is a cooldown of 150 seconds. Passive effect - ignore 30% of a monster's defense. (max level: 15)
Robot Mastery (4th): Summon duration and self destruct damage of robots has been increased from 50% to 70%
Safety (4th): max level has been decreased from 25 to 20
Laser Blast (4th): number of hits has been increased from 3 to 4
Missile Tank (4th): damage has been increased from 115% to 130%
Titan (4th): cooldown has been decreased from 30 seconds to 20 seconds
NEW SKILL: Double Lucky Dice (4th): When using Lucky Dice, there is a 50% chance to roll another dice for two buffs. If you land doubles, you will get an increased effect. (max level: 5)
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