-FPS is adored by some and hated by others but FPS still evolve throughout the years .
-Example like.....
-Quake which came out in 1996
-It allows players to explore and navigate the exit of each of the levels and facing many challenging monsters.
There are also secret areas along the way.
-Quake will be the first FPS to move from a 2D popup enemies to 3D models
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